Computing

 

The national curriculum for computing aims to ensure that all pupils:

  • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
  • are responsible, competent, confident and creative users of information and communication technology

 

Key stage 1

Pupils are taught to:

 

  • understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • recognise common uses of information technology beyond school
  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies

 

Key stage 2

Pupils are taught to:

 

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact

 

Scheme of work

 

Telferscot’s Computing scheme of work is full of challenging, fun and relevant learning opportunities. Each year group studies six units based on:

• Programming
• Computational thinking
• Creativity
• Computer networks
• Communication and collaboration
• Productivity

 

In addition to these units, children take part in exciting projects with our partners at Lambeth CLC, Jaguar and IBM to further develop their computational skills.

E-Safety is fully embedded in every Computing topic.

For more information about E-Safety at Telferscot see our keeping safe page.

Please dowload the attached pdf  for our Telferscot Computing scheme of work.

For more information on the computing curriculum please click this link.

For further information on Computing at our school please contact: Mr Cooper

ComputingCurriculum(1).pdf (0.05mb)
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